'The Red Image' 3D Stand Visuals
info
3D Visualisation for The Red Image store stand for use in shopping malls across the UK.
flavours
Visual Arts, Design
date
2010
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Case ID Product Render
Product renders of Case ID's mini photo press printer.
2013
Computer Animation, Product Design
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Dark Moda Logo Design
An illustrated logo design created for fashion photography collaborative Dark Moda.
2013
Graphic Design, Icon Design, Illustration
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Legacy of Kain: Raziel
Legacy of Kain's Raziel is one of my most favourite videogame characters of all time. Until Soul Reaver, I had never before experienced a game in which the story and characters had captivated me so much.
So for my next project I decided I would create a tribute/ re-imagining of Raziel.
Developed over an extensive period, the piece was modelled using 3ds max before having further details sculpted onto the mesh in zbrush. The model was then taken back to 3ds max and rendered with vray, with post production being completed in photoshop. 2012 Character Design, Digital Art, Game Design -
Teddy & Monkey Nursery Design
Nursery design for my son.
2012
Character Design, Drawing, Illustration
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Guidebot
A small project I completed at Real Visual for a client.
The brief was to create a small robotic character that would lead users around a virtual tour of a factory area.
As the factory produced materials that needed to be developed in a clean, bacteria free environment, health and hygiene was a major factor in the development of the tour.
With this in mind I decided to create the robot to have a very clean, polished, almost clinical appearance, reserving his character traits for the animation stage. The Guidebot was able to communicate and instruct users throughout the simulation with a combination of animation and visual projections that come from the glowing panel in his torso.
The character design was a very fast process having the whole thing created from concept to final in just 10 days and was a massive success with the client and for Real Visual for whom he has become something of a mascot. 2012 Animation, Character Design, Game Design -
Curious Collections Logo
Logo designed by miruku for Plymouth Natural History Museum's 'Curious Collections' scheme which was set up by my sister who worked as Assistant Curator.
The scheme was designed as an outreach to young children to gain interest in all things natural and encourage them to collect specimens for private study or to bring into the museum for classification. The scheme was so successful that it was even positively endorsed by Sir David Attenborough.
The logo was created with hand drawn elements that were added in photoshop for digital colouring and cleaning before being assembled into the final logo. 2011 Illustration, Cartooning -
Medusa
With recent renditions of Medusa painting her as both a monstrous villain to be feared and a symbol of adultery and sexuality, I wanted to present the infamous mythos in a much more vulnerable characterisation. A young woman frightened and alone who is as much a victim of her curse as those who look upon her, suffering from the hostility of her affliction.
The image was created over 2 weeks with sculpting and painting completed in ZBrush before rendering several passes that were then composited in Photoshop. Further details such as blood and tears were added at this stage before the final image was colour corrected. 2011 Digital Imaging, Illustration, Visual Arts -
SunDaze Motion Graphics
A series of motion graphics intro sequences for Supersaturated's 3 part kite surfing documentary 'SunDaze' featuring Ned Taylor.
The intro segment was designed to have a grungy, grimy vibe that reflected the culture of both the Supersaturated brand and the sport. Each intro follows a pattern but is represented in it's own colour scheme to distinguish of the 3 parts that make up the series.
The sequences were created by designing individual elements in Photoshop that were all composited and colour graded in After Effects. Uncurling paper labels were stop motion animated and incorporated into the footage with several frames chopped out of the animation to create a more jerky movement to further add that grungy feel. 2011 Motion Graphics, Animation, Computer Animation -
E4 E Stings
A series of four 5 second stings created by miruku for the television channel E4's annual E-Stings competition.
The stings pit an unlucky boy against the murderous will of an evil light up E4 Logo.
This collection of stings were created in 2004. 2011 Animation, Motion Graphics -
'The Lane' Motion Graphics
Motion graphics intro sequence for collaborative project 'The Lane'.
'The Lane' is an easy going music television show (this is currently the pilot episode) that showcases some the hottest up ad coming talent in the South West, UK.
Miruku was tasked with creating all the graphical elements for the show including the intro sequence. The sequence is a mix of animated photo montages, 3D assets and 2D motion graphics with a muted colour grade to give it a funky retro feel. 2011 Animation, Motion Graphics -
Codemaster's Ego
3D Visualisation of Codemaster's EGO logo showcasing their new engine most recently used in Flashpoint and Dirt3.
2011
Visual Arts, Design, Graphic Design
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Disposable Finger Toothbrushes
A collection of 3D product renders showcasing a range of disposable rubber toothbrushes that can be placed on your finger.
Proposed by Product Designer Joseph Walker, the toothbrushes are designed for individuals who are always on the go such as businessmen and travellers. The brushes were created to real world scale in 3D by miruku based on Joseph's concepts before being sent back for 3D printing. The 3d prints were then used as moulds in which to cast the final rubber versions.
In the meantime the digital versions were then re used to create these final product render shots which were later submitted with the final design. 2011 Visual Arts, Product Design, Computer Animation -
Illustration 2010
A selection of my illustration work both digital and traditional from 2010.
2011
Illustration, Graphic Design














