City modelled in 3Ds Max with animated cameras. Scenes rendered with VRay.
Colour correction, post effects and UI overlay added in After Effects.
Animated in 3Ds Max and captured in Unity, this shot shows a capsule landing within the ruined city.
Left: Original Unity Capture
Mid: Colour Correction
Right: Additional effects created in after effects including lens flare and embers.
3D model of the 'Solar Reach' capsule that brings 'The Mole' to earth from orbit.
As we burrow into the depths of the city we are introduced to 'The Mole' and two in-game human character models.
Modelling and animation was completed in 3Ds Max with footage captured directly from Unity.
This sequence was created using animated planes in 3Ds Max that were then rendered and brought into After Effects.
Glow, post processing and colour correction as well as addition animated details such as the capsule, were completed in After Effects.
The final 3rd of the trailer ends with a montage of game play of footage.
Interstitals and the Underzone title reveal created in After Effects.