The City
       
     
 City modelled in 3Ds Max with animated cameras. Scenes rendered with VRay.  Colour correction, post effects and UI overlay added in After Effects.
       
     
City Landing
       
     
 Left: Original Unity Capture  Mid: Colour Correction  Right: Additional effects created in after effects including lens flare and embers.
       
     
 3D model of the 'Solar Reach' capsule that brings 'The Mole' to earth from orbit.
       
     
screen08.png
       
     
screen09.png
       
     
The Mole
       
     
       
     
mole2.png
       
     
Map
       
     
screen01_01185.png
       
     
screen02_01371.png
       
     
trailer_01582.png
       
     
Gameplay
       
     
 Interstitals and the Underzone title reveal created in After Effects.
       
     
       
     
UNDERZONE Announcement Teaser
The City
       
     
The City
 City modelled in 3Ds Max with animated cameras. Scenes rendered with VRay.  Colour correction, post effects and UI overlay added in After Effects.
       
     

City modelled in 3Ds Max with animated cameras. Scenes rendered with VRay.

Colour correction, post effects and UI overlay added in After Effects.

City Landing
       
     
City Landing

Animated in 3Ds Max and captured in Unity, this shot shows a capsule landing within the ruined city.

 Left: Original Unity Capture  Mid: Colour Correction  Right: Additional effects created in after effects including lens flare and embers.
       
     

Left: Original Unity Capture

Mid: Colour Correction

Right: Additional effects created in after effects including lens flare and embers.

 3D model of the 'Solar Reach' capsule that brings 'The Mole' to earth from orbit.
       
     

3D model of the 'Solar Reach' capsule that brings 'The Mole' to earth from orbit.

screen08.png
       
     
screen09.png
       
     
The Mole
       
     
The Mole

As we burrow into the depths of the city we are introduced to 'The Mole' and two in-game human character models.

       
     

Modelling and animation was completed in 3Ds Max with footage captured directly from Unity.

mole2.png
       
     
Map
       
     
Map

This sequence was created using animated planes in 3Ds Max that were then rendered and brought into After Effects.

Glow, post processing and colour correction as well as addition animated details such as the capsule, were completed in After Effects.

screen01_01185.png
       
     
screen02_01371.png
       
     
trailer_01582.png
       
     
Gameplay
       
     
Gameplay

The final 3rd of the trailer ends with a montage of game play of footage.

 Interstitals and the Underzone title reveal created in After Effects.
       
     

Interstitals and the Underzone title reveal created in After Effects.