mole1.png
       
     
Underzone: The Mole
       
     
 The character was created and animated in 3Ds Max with texturing completed with XNormal and Quixel.
       
     
       
     
 'The Mole' has two states of play: 'BIPED MODE' for navigating unstable terrain and 'BURROW MODE' for burrowing into solid matter.
       
     
 'The Mole' in dig form.
       
     
mole1.png
       
     
Underzone: The Mole
       
     
Underzone: The Mole

In Underzone, players take control of 'The Mole', a transformable digging machine that has been re-purposed to search out and rescue survivors trapped in the Underzone, a futuristic subterranean labyrinth following a global disaster above gound. 

 The character was created and animated in 3Ds Max with texturing completed with XNormal and Quixel.
       
     

The character was created and animated in 3Ds Max with texturing completed with XNormal and Quixel.

       
     

Model turnaround

 'The Mole' has two states of play: 'BIPED MODE' for navigating unstable terrain and 'BURROW MODE' for burrowing into solid matter.
       
     

'The Mole' has two states of play: 'BIPED MODE' for navigating unstable terrain and 'BURROW MODE' for burrowing into solid matter.

 'The Mole' in dig form.
       
     

'The Mole' in dig form.